Showing posts with label objects. Show all posts
Showing posts with label objects. Show all posts

Sunday, October 14, 2012

Thumbnails & Objects


  1. Huge, Angular, Futuristic, War Torn, Buildings
Fog and smoke engulf the city like a hungry beast.  Metal melt into nothingness.  The only signs of life – or death is that of a cross, placed to commemorate the deceased – someone had to be alive, or once alive to have placed it there.  In the distance, a fire is still not yet extinguished from a recent suicide bombing.  All that is left of the once city are ruins and rubble.  
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We're supposed to fix up our things from last week but I decided to start over because I didn't like them.  Here I focused more on silhouettes first.  Man, I started out trying to make this kinda of a low level perspective but the scene just makes everything look like it's collapsing xD so I just ended up making it a normal perspective.  I used a ugly green and brownish-orange-red color because I wanted a murky feel.  


  1. Large, Wide, Ancient, Spooky, Tree in Forest
It only makes sense for a dead forest to have a large dead tree.  Its branches guard the makeshift graveyard like gates.  Large gates accompany the lonely tree.  The only way to enter is through the tree itself.  A wolf stands, hesitant on whether to enter or not.  At midnight, reawakened corpse’s hand could be seen popping out of the ground. 
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So last week I overly used dark colors, I think that might have dimmed me a bit because I stuck with only the lighter shades and now it looks kinda like there's not enough values?  I had so much trouble with the light/shadow layers we were supposed to use because for some reason they kept making my brushes have transparency so it looks muddy?? o_o??  I used blue and green/turquoise because I was looking at horror movie shots and those were the colors used.  Funny, I am getting a more mysterious, enchanting feeling.  Fail.  




Um, I spent A LOT of time with line weight - too much that I got so tired and didn't do such a good job with shading.  I did this assignment first so this was really nothing serious, I was trying to test the light/shadow masking layers...which I still don't really get.  

Idk, let's bring back some old shading stuff I had to do
^^oh, those cubes are wrong though.  

Err...idk but must move on with life and other homework. 

Monday, September 24, 2012

10 Two-Point Perspective Objects

This exercise was pretty fun.  The last time I purposely used horizon lines and vanishing points was probably back in freshmen year of high school!  This made me realize how badly I've been drawing perspective views.  I'll have to start practicing without the lines and points though.  This also helped me with reviewing box rendering as well.

Sunday, September 23, 2012

Class Exercise - Week 1

Haha this was really, really fun!  During first week we did some timed exercises.  Michaelangelo's David in 5 seconds was hilarious.  I probably should have focused more on the key features of the sculpture though - like his hair.  Still, I thought this was the funnest class exercise I've ever had!

Random Objects - Week 1









40 Rendered objects.  This was fun and relaxing especially since I've been extremely ill lately.  It was difficult to think of objects to draw so I took a walk out to the park that week.  It was refreshing and I was happy to be doodling by hand again.  I've been doing some digital work last semester and during the summer so I neglected my sketch book a bit.     
I'm still not sure how to render glass.  I know glass has reflections.  I guess I'll look into it one of these days.